Direct answer: the green EXIT opens only after three locks are cleared, so you need the wire cutters, the Key, and the keycard. Solve the puzzle (color cubes in the original house, shape-matching in the newer house) for the cutters → search cabinets and drawers for the Key → get the keycard (table at the end of the red floor arrows in the newer house, carried by the Locust in the original) → use all three at the EXIT. Checked October 4, 2026.
Since the Boiled One update there are two house layouts. Red glowing arrows on the floor mean the newer house; no arrows and the Locust carrying a card means the original house. Note where the green EXIT is before you move.
02
PUZZLE
Solve the puzzle to release the wire cutters
Original house: carry the red, yellow, and blue cubes onto the pads of the same color, one cube at a time; a rope drops with the wire cutters. Newer house: the puzzle is shape-matching instead; players describe carrying shaped glass balls to the slots that match them before the cutters are released.
03
KEY
Search cabinets and drawers for the Key
The Key is hidden in one of the wooden cabinets or drawers, and the container changes from run to run. Search, cancel fast on empty ones, and keep moving.
04
KEYCARD
Get the keycard
Newer house: follow the red floor arrows to the table and grab the keycard. Original house: the Locust carries it, so take it from cover as he walks past, then leave immediately.
05
ESCAPE
Clear the three locks on the green EXIT
The EXIT door names what it still needs: use the wire cutters on the WireCutter Needed box, swipe the keycard at the card reader, and use the Key on the Key Needed lock. When all three are done the door opens onto the bright corridor.
DOOR STILL SHUT?
Read which prompt is still showing, then open the page for that item.