OBJECTIVE INDEX

Three EXIT items. One escape chain.

The green EXIT needs the wire cutters, the Key, and the keycard. Use the order, not a memorized spawn map. Checked October 4, 2026.

01 / UNLOCKS THE CUTTERS

THE PUZZLE (CUBES OR SHAPES)

Original house: carry the red, yellow, and blue cubes to the pads of the same color. Newer house: a shape-matching puzzle. Solving it releases the wire cutters. The puzzle pieces are not EXIT items themselves.

02 / EXIT ITEM 1 OF 3

WIRE CUTTERS

Released when the puzzle is solved. Use them on the EXIT box that reads WireCutter Needed.

03 / EXIT ITEM 2 OF 3

THE KEY

Hidden in one of the wooden cabinets or drawers; the container changes between runs. Use it on the EXIT lock that reads Key Needed.

Where the Key is →

04 / EXIT ITEM 3 OF 3

THE KEYCARD

Newer house: on a table at the end of the red floor arrows. Original house: carried by the Locust. Swipe it at the EXIT card reader.

Open the keycard guide →

05 / FINAL OBJECTIVE

GREEN EXIT

The door shows a prompt for each lock still missing. Clear all three and it opens onto the bright corridor.

READY TO RUN IT?

Put the items back into the complete five-step route.

How to beat → · Key → · Keycard → · Boiled One basement →